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Programming LanguageInformation Source CodeCategory
DOS32 Protected Mode Debugger - dos32-protected-mode-debugger.zip
The debugger for executables made with DOS32 extender.
Language: Assembler - Size: 99,79 KB

Miscellaneous
Simple PE Editor - simple-pe-editor.zip
Source of simple PE editor that shows you the basics of working with Portable Executable File Format.
Language: Assembler - Size: 90,27 KB

Miscellaneous
seek-h262 - seekh262.zip
Source of a portable MPEG decoder.
Language: C, C++ - Size: 560,25 KB

Multimedia
Executable strings lister and replacer - executable-strings-lister-and-replacer.zip
Source of a tool has the main purpose of finding any ASCII and unicode string inside PE and ELF executables with the possibility of modifying them using any external text editor and re-injecting them ...
Language: C, C++ - Size: 35,83 KB

Miscellaneous
ZRacer - zracer.zip
Source of a console car racing game. It has a curses based semi-graphical interface, a random track generator, editable settings, and supports hotseat multiplayer.
Language: C, C++ - Size: 16,70 KB

Games
Offset file unzipper - offset-file-unzipper.zip
Source of a useful tool to unpack the zip (zlib/gzip/deflate) data contained in any type of file included raw files, packets, zip archives, executables and everything else.
Language: C, C++ - Size: 43,65 KB

Miscellaneous
QuickRVA - quickrva.zip
Source of a RVA converter for various types of executables which allows to convert file offsets to a memory offsets and vice versa.
Language: C, C++ - Size: 15,20 KB

Files
Danshell - danshell.zip
Source of a small, portable shell. It is meant to be a DOS-like shell that cross-compiles on all operating systems.
Language: C, C++ - Size: 56,18 KB

Miscellaneous
htable - htable.zip
Source of a lightweight implementation of hash tables in C, greatly inspired by the implementations of splay and red-black trees found in *BSD kernels.
Language: C, C++ - Size: 18,47 KB

Miscellaneous
PSY PONG 3D - psy-pong-3d.zip
Source of a three dimensional Pong clone written in C and using OpenGL/GLUT. It runs on GNU/Linux, but the code should be portable enough to run on other platforms.
Language: C, C++ - Size: 1,83 MB

Games


 
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